Terrain Combat Effects
●
3
Full
-
-
-
-
Armor values doubled
●
3
Full
-
◀
-
-
-
○
2
Full
-
◀
[●]
-
+1 modifier to Attacker Die for attacking Allied units
○
1
Full
-
◀
●
[●]
-1 modifier to Defender Die for defending German units
◍
[OT]
[OT]
+2
-
●
-
+2 to defending combat strength
-
[n/a]
[n/a]
-
◀
●
-
-
-
1
[n/a]
-
◀
●
●
Must have defending infantry to receive shift and D-1 modifier.
◍
[OT]
[OT]
-
◀
[OT]
[OT]
Must have defending infantry to receive shift.
◍
[OT]
[OT]
-
◀▶
-
-
Only defender gets shift if both players are eligible.
◍
2
Full
-
-
-
-
-
●
[n/a]
[n/a]
-
◀
-
-
No ASV for units attacking into or out of Flooded Lowlands.
[OT]
[OT]
Full
-
-
-
-
Attacking combat strength across is halved.
[n/a]
[n/a]
[n/a]
½
◀[½]
-
-
Attacking combat strength across is halved.No ASV for units attacking across.Shift applies if ½ or more units attacking across.
[n/a]
[n/a]
[n/a]
½
◀[½]
●[½]
-
Attacking combat strength across is halved.No ASV for units attacking across.Shift and A+1 modifiers apply if ½ or more units attacking across.
○
2
Full
+2
-
-
-
+2 to defending combat strength
-
1
Full
-
-
-
-
x2 defending infantry combat strengths.Negates first mandatory step loss.
Situational Combat Effects
defending ASV loss
The defending unit with the greatest ATSR takes a step loss.If more than one unit, then any with highest combat strength among them.
attacking ASV loss
The attacking unit with the greatest ASR takes a step loss.If more than one unit, then any with highest combat strength among them.
attacking ASV loss
The attacking unit with the least ASR takes a step loss.If more than one unit, then any with lowest combat strength among them.
▶▶
Apply column shifts to determine result.
▶
Apply column shifts to determine result.